Frequent readers of my blog know that I value context clues instruction and practice to enable students to problem-solve the meanings of unknown words and to increase their vocabularies. Readers also understand my view that over-reliance on context clues for word attack (pronunciation) can hamstring developmental readers. This being said, by way of introduction, here is a great game that reinforces practice in applying the five main context clue strategies and while refining and reviewing vocabulary. Great review for upcoming vocabulary tests! Want more vocabulary review games? But wait; there’s still more?
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S.A.L.E.S. Clues Pictionary®
Directions: Divide students into small groups (four or five works well) and have each group select an illustrator, who is assigned the first word to guess. Use the following words to teach the game; then add on your own vocabulary words thereafter. Announce the first SALES category to the class; then say “Draw!” to begin. Using picture clues that fit each SALES category, the illustrator quietly draws out clues until one of the group members guesses the word(s). The illustrator may not use hand motions, mouthing, or letters (except for the syllables category). The correct guesser becomes the new illustrator. The group that first correctly guesses all words within the category is the winner.
Hints: Group members should whisper to prevent other groups from hearing their guesses. Feel free to “give the answer” to a group that is stuck. Suggest that illustrators may wish to draw blanks before or after their word part clues in the syllables category, e.g. ___cycle for bicycle. Probably one category per day is plenty.
S.A.L.E.S. Context Clues Category and Pictionary® Words
vis (to see)
struct (to build)
er (one who)
comedy (comedian, comic)